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Patch note 0.5.2 & 1.5.2

Written by Paul Catuli | 22/16/25

Updates and Fixes

Today, we’re rolling out versions 0.5.2 and 1.5.2 for After-H Battle Arena and Moon of The Dead. These updates include a new meta for certain weapons, the addition of the Outlaw map in the Pick & Ban system, as well as several fixes to enhance your gaming experience.

 

NEW FEATURE

 

  • Pick & Ban : Outlaw is now selectable in the Pick & Ban

 

 

NEW Meta

 

Warden

 

Head

Torso

Endpoints

Spread

Damages

49

32

28

0

Cadence (RPM)

Ammo

Reloading time (sec)

Switch time (sec)

288 (300)

9

1.2

0.25

 

SOCOM

 

Head

Torso

Endpoints

Spread

Damages

20

18

14

0

Damage drop regarding distance (in meters)

0 - 16m = max

>16m = -25%

 

 

Cadence (RPM)

Ammo

Reloading time (sec)

Switch time (sec)

360 (300)

12

0.5

0.1

 

M12 tactical

 

Head

Torso

Endpoints

Spread

Normal shot damage

60

50

45

2,5 (3,6)

Loaded shot damage

120 (100)

80

60

0

Damage drop regarding distance (in meters)

     

Normal shot

0 - 5m = max

5 - 10m = -30%

>10m = -40%

Loaded shot

0 - 7m = max

7 - 15m = -30%

> 15m = -40%

 

Cadence (RPM)

Ammo

Reloading time (sec)

Switch time (sec)

Normal shot

162 (150)

12

2

0,3

Loaded shot

NC

Consomme 2 balles

2

0,3

STICKY

 

Damages

OS range (m)

Damage range (m)

Delay Before Explosion (sec)

Cooldown Time (sec)

95 (100)

3 (2)

5 (3)

2,5 (2,7)

20 (35)

 

 

FIXES

 

Build 0.5.2

  • Correction of a bug preventing the conservation of selected skins after the end of a game, or after being disconnected.

  • Correction of the aim of the Westfire

  • Brought back the missing walls on the Bastion map 👷

  • Correction of the moving position of some articulations for the Female Trooper and Atlante characters

  • Correction of the position of the wind turbine in the lobby - the top found its base 🏗️

  • Moved the ‘Do not cross’ panels in the lobby, for increased security regarding physical walls.

  • Correction of the height of the ground in the lobby

  • Correction of a bug hiding the player pictograms and their calibration points on the admin screen’s map, specifically for inter-venue games where the admin is not the master.

  • Miscellaneous visual bug fixes

     

Build 1.5.2

  • Correction of a bug that assigned the wrong initial spawn points when launching an MotD game.

  • Correction of the aim of the Westfire

  • Correction of a bug hiding the player pictograms and their calibration points on the admin screen’s map, specifically for inter-venue games where the admin is not the master

     

Do you have any questions or want to share feedback, report bugs, or suggest improvements?