Patch note listing the new weapon: the AK77, as well as various fixes.
A new assault rifle the AK77
- The AK77 is now available in arenas, come and test the new weapon in your arena, and win skins! More info on our socials!
Improvements and Bug fixes
-
Weapons:
- Fixed a bug on the UI of the Fury and the Warden affecting the left-handed.
- Fixed a bug on the UI of the Fury and the Warden affecting the left-handed.
-
Admin:
- During a technical pause, the admin can now communicate with both teams.
-
General:
- Various fixes and stability improvements.
-
Warning, known bug:
- On some heroes, when the player revives, the posing of the hands on the gun is off.
→ This does not affect the male Trooper.
→ Workaround: Swaping weapons will solve this issue.
- This bug will soon be fixed in the next patch!
BALANCE CHANGES
The updated values follow the rules below :
- In green when the weapon's performance have been improved since last patch
- In red when the weapon's performance have been nerfed since last patch
- Last patch values are then given between brackets
- When no color code is applied, the value is the same as it was in last patch
NEW: AK77, Assault Rifle
- Damage: Head 25, body 22, extremities 19
- Firerate: 492 rpm
- Magazine : 35
- Bullet speed : 1000 m/s
- Reload time : 1,8 sec
- Damage drop : -17% at 20m, -25% at 30m
- Spread: 1
- Rate of spread increase: 0.5
Striker, Submachine Gun
- Damage: Head 25, body 20 , extremities 18
- Firerate: 822 rpm
- Magazine: 30
- Bullet speed: 700 m/s
- Reload time: 1 sec
- Damage drop: -15% at 6 (5) m, -25% at 10m, -35% at 15m
Grenade DX3 , Grenade Plasma
- Damage: 100
- Max damage radius: 0-2 m
- Max range : 4m
- Time before explosion : 3.5 seconds starting at launch
- Cooldown : 45 seconds
- Selection limitation : none
Sticky Grenade
- Damage: 100
- Max damage radius: 0-1 m
- Max range: 2.5
- Time before explosion: 3.5 seconds starting at impact
- Cooldown: 45 seconds
- Selection limitation: none
Shield , Portable cover
- Duration: 10 seconds
- Health: 500
- Cooldown: 45 seconds
- Selection limitation: One per team
FURY, Light Machine gun
- Damage: Head 30, body 24, extremities 21
- Firerate: 450 (540) rpm
- Magazine: 75
- Bullet speed: 1000 (2000) m/s
- Reload time: 4 sec
- Damage drop: -20% at 50m, -30% at 70m
- Max movement speed above which spread increases: 0.3 (0.5)
- Spread when not moving: [0; 0,3]
MX42, Assault Rifle
- Damage: Head 20, body 16, extremities 14
- Firerate : 738 rpm
- Magazine : 40
- Bullet speed: 1000 m/s
- Reload time: 1,5 sec
- Damage drop: -15% at 16m, -25% at 23m
- Spread: 0,6
- Rate of spread increase: 0.3
Needle, Scout Rifle
- Damage: Head 50, body 43 , extremities 34
- Firerate: 252 rpm
- Zoom: 1
- Magazine: 20
- Bullet speed: 2000 m/s
- Reload time: 1,5 sec
- Damage drop: -20% above 40m
ERG type 51, lasergun
- Damage: DPS Head 235 , DPS body 180 , DPS extremities 116
- Magazine: 3.2 sec
- Reload time: 2 sec
- Damage drop: -15% at 25m, 30% at 50m
T1-Gauss
- Damage: Head 115, body 115, extremities 113
- Firerate: 66 rpm
- Magazine: 5
- Reload time: 2 sec
- Damage drop: -35 (-30) % at 3 (3,8) m, -50% at 6m, -80% at 10m, -100% at 15m
- Spread: 1.45
VULCAN, Assault Rifle
- Damage: Head 32, body 24, extremities 19
- Firerate: 3 bullet bursts, 0.23 sec between two bursts
- Magazine: 30
- Bullet speed: 1000 m/s
- Reload time: 1,5 sec
- Damage drop: -25% at 22m
Warden, Handgun
- Damage: Head 58, body 49, extremities 40
- Firerate: 312 (300) rpm
- Magazine: 9
- Bullet speed: 2000 m/s
- Reload time: 1,2 sec
- Damage drop: -10% at 40m
MP52, SMG
- Damage: Head 25, body 18 , extremities 13
- Firerate: 750 rpm
- Magazine: 35
- Bullet speed: 700 m/s
- Reload time: 1 sec
- Damage drop: -10% at 9m, -25% at 15m, -45% at 20m, -55% above 30m
ATLAS, Sniper
- Damage: Head 150, body 100, extremities 95
- Firerate: 84 (72) rpm
- Magazine: 5
- Bullet speed: 3000 m/s
- Reload time: 2,5 sec
- Damage drop: -30% below 7m, 100% above 7m
As usual, thank you for all your feedback, it's extremely useful to us!
You have questions, or wish to share any information?
Join our discord!