This patch features some weapon and nades modification, a new numbering method and other fixes.
To better identify game versions, we've decided to rework the numbering of versions and patches, as follows:
The first number indicates the game (0 for After-H and 1 for MOTD).
The second number indicates the season (4 for season 4).
Finally, the third number indicates the release number for the game and the season (3 is the third release for this season).
This should help you to better understand our future releases!
Modification of the player head display distance to the scope. You will now need to get closer to see through the sniper scope Oherwise, the scope will be completely black
Fixed an issue where the Socom dot was permanently visible
Fixed visual effects on several Striker skins
Aesthetic modification of the AK77 sight
Fixed a bug with grenades assists on allied players
Fixed a bug with the shield grenade where bullets could pass through the shield before its animation was fully completed, causing confusion as the visual did not match reality
Fixed a visual bug that made the weapon completely black on certain maps with certain skins
Fixed a gap between two textures on the Helios Station map
Fixed a surface on The Cliff map that did not correctly block grenade damage in the corridor
Fixed several occlusion culling points on the Artefact map
Fixed a minor scoring bug in skirmish when two players killed each other at the end of a round.
Fixed a minor scoring bug in skirmish where the victory kill was not counted.
Do you have any questions or want to report information?