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Patch note 0.4.10 | BATTLE ARENA

Written by Jean Mariotte | 03/00/24

NEW FEATURES & META BALANCING

And other adjustments and fixes for AFTER-H BATTLE ARENA (0.4.10).

Release date : 10/04/2024

We are deploying a new patch today aimed at readjusting the meta based on observations made during gameplay sessions, as well as various fixes to improve the player experience. All details and changes can be found below:

 

MAIN UPDATES:

 

  •  Full-screen aiming: When exiting full-screen aiming with the Needle or Atlas, the player was teleported to their real position, which could be different from their position during full-screen aiming (due to the fact that movement in full-screen aiming is multiplied to facilitate aiming). This teleportation has been replaced with a smooth transition for better visual consistency and to avoid teleportation effects, both in-game and in OBS mode. 

  • Full-screen aiming: It is now possible to perform a 360° rotation while aiming full-screen with the Needle or Atlas.

  • The game is now available in Spanish in beta version. 
  • A new Meta is available, find all the changes below based on the concerned weapons:

 

MX42 (AR AUTO) :

 

 

 

Head

Torso

Endpoints

Spread

Damages

15

13

10

0.25 (0.5)

Damage drop regarding distance (in meters)

0 - 22m (16m) = max

22 - 30m (16m-23m) = -15%

>30m (23m) : -25%

Cadence (RPM)

Ammo

Reloading time (sec)

Switch time (sec)

630 (600)

40

1.5

0.6

VULCAN (AR RAFALE 3 BALLES) :

 

 

 

Head

Torso

Endpoints

Spread

Damages

19

15

15

1st bullet: No spread

2nd bullet: 0.15

3rd bullet : 0,2

Damage drop regarding distance (in meters)

0 - 30m (22m) = max

>30m (22m) = -25%

Cadence (RPM)

Ammo

Reloading time (sec)

Switch time (sec)

burst: 0.16s

between 2 bursts : 0.23s

TOTAL 0.39s

30

1.5

0.4

AK77 (AR AUTO) :

 

 

 

Head

Torso

Endpoints

Spread

Damages

17

15

14

0.3 (0.7)

Damage drop regarding distance (in meters)

0 - 25m (20m) = max

25 - 35m (20-30m) = -17%

>35m (30m) = -25%

Cadence (RPM)

Ammo

Reloading time (sec)

Switch time (sec)

528 (510)

35

1.8

0.6

FURY (LMG) :

 

 

 

Head

Torso

Endpoints

Spread

Damages

24

19

17 (19)

Static: 0.15 (0.3)

Moving: 10

Damage drop regarding distance (in meters)

0 - 50m = max

50 - 70m = -20%

>70m = -30%

Cadence (RPM)

Ammo

Reloading time (sec)

Switch time (sec)

408 (450)

75

4

0.9

ATLAS (SNIPER) :

 

  • Full-Screen Sniper Feature Update

 

 

Head

Torso

Endpoints

Spread

Damages

150

95 (100)

95

Scope: 0

No Scope: 25

Damage drop regarding distance (in meters)

NONE

Cadence (RPM)

Ammo

Reloading time (sec)

Switch time (sec)

60

5

2.5

0.9

 

 

CORRECTIFS :

Several fixes have been made to full-screen aiming:

  • Fixed the Warning message when you're outside the play area that did not disappear during full-screen aiming.
  • Fixed the misalignment of the full-screen view relative to the player's rotation.
  • Fixed the two-step update of the crosshair position when switching to full-screen aiming in OBS mode.
  • Fixed the FOV (Field of View) misalignment when switching from the view of a player in full-screen aiming to another player in OBS mode.
  • Fixed a bug that could block the player when returning to the lobby.

 

Do you have any questions, or would you like to report information, bugs, or suggest improvements?